Browsers were always answerers — meant two browsers in the same room (no Go peer present) would both wait forever for an offer that no one would send. Now: on presence from another peer, the browser with the smaller peerID (lexicographic) initiates the offer; the other side answers. Tie-break in handleOffer handles the race where both posted presence simultaneously and could double-offer. This makes pure-browser meshes work — phone + laptop in the same room auto-pair without needing a Go peer. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
tether
Phone ↔ laptop clipboard relay. v0.3 — WebRTC P2P working.
Today: an HTTP+SSE broadcast bus that also bootstraps WebRTC DataChannels between participants. Once paired, clipboard text flows direct peer-to-peer with DTLS encryption — the server never sees the payload.
The roadmap is what makes it interesting: symmetric presence chirps for self-healing mesh discovery, Sign in with Apple for cross-device identity, mDNS for zero-config same-LAN discovery, file drop, system tray UX.
phone (web UI) tether-server tether-client
───────────── ───────────── ──────────────
type/paste HTTP+SSE relay Linux/Mac/Win
│ │ │
└─── POST /api/send ──────────▶│ │
├──── event: clipboard ───────▶│
│ ▼
│ stdout / OS
│ clipboard
│◀──── POST /api/send ─────────┘
▼
web UI shows it
Quick start
go run ./server
# in another terminal
go run ./client -server http://localhost:8765
# send a one-shot message from CLI:
go run ./client -server http://localhost:8765 -send "hello"
Then open http://localhost:8765/ on your phone (same network) and try
the buttons.
Pieces
server/— single Go binary. Embedded HTML page. Exposes:GET /— phone UIPOST /api/send— accept a messageGET /api/stream— SSE feed of every published messageGET /healthz
client/— CLI client. Subscribes to/api/stream, prints received messages to stdout.-sendfor one-shot send.server/web/index.html— phone UI (paste, send, live feed of incoming).
Roadmap
| Phase | What | Why |
|---|---|---|
| ✅ v0.1 | HTTP+SSE relay, single broadcast bus | Prove the shape end-to-end |
| ✅ v0.2 | /metrics endpoint, server-side observability |
Latency/throughput visibility |
| ✅ v0.3 | WebRTC DataChannel (Pion ↔ browser RTCPeerConnection), peer chirps offer until paired | True P2P with mandatory DTLS encryption |
| v0.4 (next) | Symmetric presence chirps — every participant (peer, browser, future Mac) broadcasts {type:"presence", from, role, capabilities} every 10-15s. Lets peers/browsers self-discover, auto-upgrade SSE→RTC, detect dead participants via heartbeat timeout. Pairs N-way (mesh, not star). |
Self-healing discovery without the "happen to be open at the right moment" timing trap of v0.3's single-direction chirp |
| v0.5 | mDNS service advertisement + QR pairing | Zero-config same-LAN discovery |
| v0.6 | Sign in with Apple OAuth → stable sub ties multiple devices to one trust circle |
Identity without account/password |
| v0.7 | OS clipboard hook on client (read + write) — phone copy → laptop paste appears automatically | The actual Universal-Clipboard UX (current v0.3 has write on receive; missing the read on local change) |
| v0.8 | File drop (large blob over WebRTC), encrypted at-rest history | Snapdrop-like UX bundled in |
| v0.9 | Mouse/keyboard handoff (Synergy-style) using the same authenticated peer set + DataChannel | Universal Control for the rest of us |
| v1.0 | macOS / Windows tray UX, push notifications when off-network, packaged installers | Product |
Note on v0.4 presence chirps
The current peer's "chirp every 5s while unpaired" only solves one-direction late-joining. The full pattern is symmetric:
Every participant emits:
{type: "presence", from: <peerID>, role: "peer" | "browser",
capabilities: ["clipboard", "filedrop", "cursor"], ts: …}
every 10-15s on the bus.
Maintains Map<peerID, lastSeen> table on each side.
- New peer presence seen by browser → wait for offer.
- New browser presence seen by peer → post targeted offer.
- After RTC opens → drop chirp rate to 60s "alive" heartbeats.
- lastSeen > 30s → mark dead, restart discovery.
Once that's in, the system becomes properly mesh-shaped — N devices can all auto-pair, see each other in the UI, drop a file to any one, etc.
Why E2E by default
WebRTC data channels mandate DTLS. Once we move from SSE relay (v0.1) to P2P data channels (v0.3+), the server only ever sees encrypted bytes (and only during signaling — not for the data itself). That's free end-to-end encryption, modeled on Apple's Continuity but using standardized protocols.
Why Sign in with Apple
~80% of Windows users also own an iPhone. SiwA gives us a free,
privacy-respecting identity provider that returns a stable per-app
subject ID. Devices that authenticate to the same sub are in the same
trust circle automatically. No passwords, no per-app account.
What this isn't (yet)
- Not a Snapdrop clone — no file drop (v0.8 roadmap)
- Not KDE Connect — no system-wide integration on the laptop side beyond clipboard (v0.7+)
- Not Pushbullet — server never sees data, no persistence
- Not Universal Control — but the mouse/keyboard handoff is on the roadmap (v0.9)
The foundation is right: bus → signaling → WebRTC → mesh → identity.
License
MIT