5.4 KiB
Applications and Services
Game Entry Points
Top-level symlinks:
| Path | Target |
|---|---|
/games/game |
pokemon_pro/game |
/games/conagent |
pokemon_pro/conagent |
/games/data |
pokemon_pro/data |
/games/spike3 |
pokemon_pro/spike3 |
Main executables:
| Path | Type | Size |
|---|---|---|
/games/pokemon_pro/game |
Stripped AArch64 PIE, dynamically linked | 52,829,400 |
/games/pokemon_pro/conagent |
Stripped AArch64 PIE, dynamically linked | 272,432 |
/games/pokemon_pro/spike3/bin/dprint |
Stripped AArch64 PIE, dynamically linked | see artifact index |
/games/pokemon_pro/spike3/bin/boot_display |
Stripped AArch64 PIE, dynamically linked | see artifact index |
/games/pokemon_pro/spike3/bin/bttest |
Stripped AArch64 PIE, dynamically linked | see artifact index |
/games/pokemon_pro/spike3/spike_menu/game |
Stripped AArch64 PIE, dynamically linked | 4,645,784 |
/games/pokemon_pro/spike3/netbridge/netbridge.elf |
32-bit ARM statically linked ELF with debug info, not stripped | see artifact index |
Large payloads:
/games/pokemon_pro/image.bin: 1,154,884,359 bytes./games/pokemon_pro/assets/godot/main.pck: 256,326,416 bytes./games/pokemon_pro/spike3/spike_menu/image.bin: 14,959,521 bytes.
Asset extraction status:
/games/pokemon_pro/assets/godot/main.pckhas been statically extracted into workspace-localassets/; seegodot-and-radium-assets.md./games/pokemon_pro/image.bindid not expose standard media signatures in first-pass static scans and remains a Radium/runtime image reverse-engineering target.
Game Data
Release-note files:
/games/pokemon_pro/data/pro_release_notes.txt/games/pokemon_pro/data/premium_release_notes.txt
Version hints:
/games/spk/index/pokemon_pro.sidx -> pokemon_pro-0_83_0.sidx/games/pokemon_pro/data/*_release_notes.txtmatch the Pokemon Pro/Premium title.
Bundled node firmware images:
coil4node-LPC1112_101-1_33_0.hexpinnode-LPC1112_101-1_33_0.hexhdmi_ws2812node-LPC1313-1_33_0.hextmc5041node-LPC1313-1_33_0.hexpinnode-LPC1313-1_33_0.hexlcdnode-LPC1113_302-1_33_0.hexcoil4_lednode-LPC1313-1_33_0.hexcoil4node-LPC1313-1_33_0.hexmagsensornode-LPC812-1_33_0.hexhdminode-LPC1313-1_33_0.hexws2812pinnode-LPC1313-1_33_0.hexnode4-LPC1124_303-1_33_0.hexnode4-LPC812-1_33_0.hexws2812node-LPC1313-1_33_0.hexpinnode-LPC1112_201-1_33_0.hexcoil4node-LPC1112_201-1_33_0.hextmc2590node-LPC1313-1_33_0.hex
These are likely firmware payloads for distributed SPIKE node boards.
Monitors
/etc/init.d/S95game starts these in the background when /games/game exists:
/etc/init.d/reboot_monitor/etc/init.d/conagent_monitor/etc/init.d/game_monitor/etc/init.d/update
game_monitor:
- Starts
/games/game. - Interprets game exit codes:
0: restart requested.1: reboot requested.2: exit requested, development-only control-C path.3: power loss.4: fatal error.5: dispatch timeout.6: deep sleep.>=128: uncaught signal, encoded asexit_reason - 128.
- On power loss or deep sleep, syncs filesystems, remounts
/dataand/connectivityread-only, and hangs waiting for power removal. - On reboot request, syncs, remounts persistent filesystems read-only, calls
/sbin/reboot -f, and hangs. - On repeated fatal/non-normal exits, tracks restart sentinels under
/tmp/game_restarts. - After more than 4 restart sentinels, clears selected
/connectivitycaches. If cache was already cleared and restart pressure continues, it reboots.
conagent_monitor:
- Loops forever.
- Starts
/games/conagent. - Sleeps one second and restarts it whenever it exits.
reboot_monitor:
- Tracks machine reboots under
/connectivity/machine_reboots. - If more than 9 reboot markers exist before the system reaches 5 minutes uptime, it clears selected
/connectivitycaches. - Creates a reboot marker, sleeps 300 seconds, then clears reboot markers.
Display Utilities
/etc/init.d/shared resolves:
BOOT_DISPLAY=/games/spike3/bin/boot_display, fallback/usr/local/spike/boot_display.DPRINT=/games/spike3/bin/dprint, fallback/usr/local/spike/dprint.
boot_display is launched early by S12lvds_panel; dprint is used by startup/update scripts to print messages to the boot display.
Bluetooth Support Scripts
Bundled scripts under /games/pokemon_pro/spike3/scripts:
find_trusted_devices.sh: walks/var/lib/bluetoothand prints device directories whoseinfocontainsTrusted=true.find_untrusted_devices.sh: walks/var/lib/bluetoothand prints devices missing that trusted marker.copy_newest_corefile_to_usb.sh: archives the newest core file from/connectivity/dump/coresinto an encrypted 7z file and copies it to/mediaafter mounting/dev/sda1or/dev/sda.
Sensitive note: copy_newest_corefile_to_usb.sh reads a passphrase from /games/spike3/scripts/corefile_passphrase.txt; the value is not copied into this wiki.
Netbridge / Debug Hardware
/games/pokemon_pro/spike3/netbridge contains:
netbridge.elf: 32-bit ARM static executable with debug info, not stripped.rp2040.cfg: OpenOCD RP2040 target config.spike3-swd.cfg: OpenOCD config usingbcm2835gpio.
spike3-swd.cfg maps:
- SWCLK to GPIO 11.
- SWDIO to GPIO 10.
This is a strong next target for understanding how the Pi interfaces with an RP2040 or other debug bridge in the machine.