# Native Sound Test Labels

These labels are raw candidate rows from a native sound-test-adjacent table in `/games/pokemon_pro/game`.
Follow-up checks showed the table's numeric field is not a reliable direct Radium local sound ID for every row, so these labels are not promoted into the best-name export.
The alias WAVs are retained under `analysis/radium-image/sounds-native-sound-test/` for audit only.

::gallery-start
::audio{src="../analysis/radium-image/sounds-native-sound-test/MUSIC_MAINPLAY__obj0065_s2128_2ch_44100hz.wav" title="MUSIC: MAINPLAY" meta="sound_id=65 section8=2128 duration=1.21449s channels=2 table=0x0325d940 string=0x025cab18"}
::audio{src="../analysis/radium-image/sounds-native-sound-test/MUSIC_TEAM_ROCKET__obj0081_s2436_2ch_44100hz.wav" title="MUSIC: TEAM ROCKET" meta="sound_id=81 section8=2436 duration=1.33805s channels=2 table=0x0325d950 string=0x025cab00"}
::audio{src="../analysis/radium-image/sounds-native-sound-test/SOUND_SUPER_SKILL_SHOT__obj0184_s1518_2ch_44100hz.wav" title="SOUND: SUPER SKILL SHOT" meta="sound_id=184 section8=1518 duration=2.271973s channels=2 table=0x0325d960 string=0x025caae8"}
::audio{src="../analysis/radium-image/sounds-native-sound-test/SPEECH_SQUIRTLE__obj0477_s1373_1ch_44100hz.wav" title="SPEECH: 'SQUIRTLE'" meta="sound_id=477 section8=1373 duration=1.794354s channels=1 table=0x0325d970 string=0x025caad0"}
::gallery-end
